Blow Up the Wall!
LOCATION
Long Island City, Queens, NY
CLIENT
MoMA PS1
CLIENT
MoMA PS1
YEAR
2017
YEAR
2017
OVERVIEW
The design of this project was bookended by the election and inauguration of Donald Trump, in whose rhetoric the wall has become both a real and imaginary device of hate. Trump’s “wall” trades primarily on its role in division and exclusion—it is a representation and embodiment of intolerance and xenophobia. This gives walls an unduly bad rap. In Blow Up The Wall!, we mean to expand, or inflate, rather, the imagination around the wall.
In Blow Up The Wall!, the brutal concrete walls of the courtyard at MoMA PS1 become the support, the ground, and the horizon of the project; they define the zone of greatest intensity. Large inflated figures hang over its edge, breaking their lines, rivaling their scale, and making spaces to gather, tarry, and find refuge. Moving bodies, dancing to the music, strike rhythm with the pulsing cipher of lights that line their surface. Rocking benches pump up the inflated figures that hang over its edges and launch off their faces. Through the night, and over months, a streaking mixture of pink, white, and yellow sand roils at their base. Blow Up The Wall! is an urban garden with native creatures in a parallel nature. (With SCHAUM/SHIEH)
The design of this project was bookended by the election and inauguration of Donald Trump, in whose rhetoric the wall has become both a real and imaginary device of hate. Trump’s “wall” trades primarily on its role in division and exclusion—it is a representation and embodiment of intolerance and xenophobia. This gives walls an unduly bad rap. In Blow Up The Wall!, we mean to expand, or inflate, rather, the imagination around the wall.
In Blow Up The Wall!, the brutal concrete walls of the courtyard at MoMA PS1 become the support, the ground, and the horizon of the project; they define the zone of greatest intensity. Large inflated figures hang over its edge, breaking their lines, rivaling their scale, and making spaces to gather, tarry, and find refuge. Moving bodies, dancing to the music, strike rhythm with the pulsing cipher of lights that line their surface. Rocking benches pump up the inflated figures that hang over its edges and launch off their faces. Through the night, and over months, a streaking mixture of pink, white, and yellow sand roils at their base. Blow Up The Wall! is an urban garden with native creatures in a parallel nature. (With SCHAUM/SHIEH)
The design of this project was bookended by the election and inauguration of Donald Trump, in whose rhetoric the wall has become both a real and imaginary device of hate. Trump’s “wall” trades primarily on its role in division and exclusion—it is a representation and embodiment of intolerance and xenophobia. This gives walls an unduly bad rap. In Blow Up The Wall!, we mean to expand, or inflate, rather, the imagination around the wall.
In Blow Up The Wall!, the brutal concrete walls of the courtyard at MoMA PS1 become the support, the ground, and the horizon of the project; they define the zone of greatest intensity. Large inflated figures hang over its edge, breaking their lines, rivaling their scale, and making spaces to gather, tarry, and find refuge. Moving bodies, dancing to the music, strike rhythm with the pulsing cipher of lights that line their surface. Rocking benches pump up the inflated figures that hang over its edges and launch off their faces. Through the night, and over months, a streaking mixture of pink, white, and yellow sand roils at their base. Blow Up The Wall! is an urban garden with native creatures in a parallel nature. (With SCHAUM/SHIEH)
The design of this project was bookended by the election and inauguration of Donald Trump, in whose rhetoric the wall has become both a real and imaginary device of hate. Trump’s “wall” trades primarily on its role in division and exclusion—it is a representation and embodiment of intolerance and xenophobia. This gives walls an unduly bad rap. In Blow Up The Wall!, we mean to expand, or inflate, rather, the imagination around the wall.
In Blow Up The Wall!, the brutal concrete walls of the courtyard at MoMA PS1 become the support, the ground, and the horizon of the project; they define the zone of greatest intensity. Large inflated figures hang over its edge, breaking their lines, rivaling their scale, and making spaces to gather, tarry, and find refuge. Moving bodies, dancing to the music, strike rhythm with the pulsing cipher of lights that line their surface. Rocking benches pump up the inflated figures that hang over its edges and launch off their faces. Through the night, and over months, a streaking mixture of pink, white, and yellow sand roils at their base. Blow Up The Wall! is an urban garden with native creatures in a parallel nature. (With SCHAUM/SHIEH)
AWARDS & RECOGNITION
AWARDS & RECOGNITION
Finalist, MoMA PS1, Young Architect’s Program (2017)
Project Team
Troy Schaum
Rosalyne Shieh
Steven Collard
Tucker Douglas
Drew Heller
Ibrahim Salman
Hazal Yücel
Yixin Zhou
Consultant Team
Nat Oppenheimer (Silman Structural Solutions)
Nic Goldsmith and Erik Smith (FTL Design Engineering Studio)
Mathew Mahon (Arup Acoustics and Audiovisual)
Misako Murata (LMNOP)
Construction Team
Mills Development & Construction
Project Team
Troy Schaum
Rosalyne Shieh
Steven Collard
Tucker Douglas
Drew Heller
Ibrahim Salman
Hazal Yücel
Yixin Zhou
Consultant Team
Nat Oppenheimer (Silman Structural Solutions)
Nic Goldsmith and Erik Smith (FTL Design Engineering Studio)
Mathew Mahon (Arup Acoustics and Audiovisual)
Misako Murata (LMNOP)
Construction Team
Mills Development & Construction
Project Team
Troy Schaum
Rosalyne Shieh
Steven Collard
Tucker Douglas
Drew Heller
Ibrahim Salman
Hazal Yücel
Yixin Zhou
Consultant Team
Nat Oppenheimer (Silman Structural Solutions)
Nic Goldsmith and Erik Smith (FTL Design Engineering Studio)
Mathew Mahon (Arup Acoustics and Audiovisual)
Misako Murata (LMNOP)
Construction Team
Mills Development & Construction